![]() The alert icon will only display while Black Desert TV is broadcasting live. Added the Black Desert TV live broadcast alert icon.Added a notification that will alert you that it is not possible when trying to connect to an undiscovered node when using the Connect Node Directly feature.Changed the Black Spirit's Rage skill lock UI for the Gamepad UI to display the key guide background at the bottom of the UI.Fixed the scrollable, upper portion of the (new) Menu bar to save settings even after loading a new screen or changing servers.Increased the UI space for quest titles in the Quests (O) and Quest Summary windows.Changed the Boss Notification banner so clicking it no longer opens the Boss Notification settings window but just closes the banner.The in-game mail will now display the upgraded rank of the Worker if they pass the Promotion Test. Changed the format of the Worker's Promotion Test results sent by the Work Supervisor.Once a Worker is registered on the market, their name will reset to default. Only you can see the nicknames you give to your Workers. ![]() Added the function to grant nicknames to Workers.Once they finish crafting the Rich Merchant's Ring, a somewhat special notification message will announce their achievement to the entire Black Desert world. Rumor has it that a certain Adventurer is on verge of attaining the Rich Merchant's prize.Once its durability reaches 0, you can no longer use Kutum's Power Stone. Using Kutum's Power Stone will unleash the concentrated energy of Kutum as area of effect damage. You can equip Kutum's Power Stone in the Alchemy Stone slot. Added 'Kutum's Power Stone,' a new item from defeating Thundercloud Kutum.▲The relic activated by obtaining the 'Clouded Shard' from defeated Ancient Weapons and placing the shard within the 'Eye of the Ancients.' ▲ An Ancient Weapon summoned by Kutum to protect itself after losing a certain amount of HP. However, if the Ancient Weapons aren't quickly dealt with and the relic is not activated within a certain period of time, Kutum will become more powerful and begin to unleash stronger attacks. Successfully activating the relic will weaken Kutum, making it unable to move for a certain period of time. Defeat the summoned Ancient Weapons to have a chance to obtain the 'Clouded Shard,' which you can place inside the 'Eye of the Ancients' to activate a relic in the largest room of the stone chamber. Once Kutum reaches a certain amount of health, it will summon Ancient Weapons to protect itself, and begin to draw energy from beneath the grounds of the stone chamber. When Thundercloud Kutum appears, an ancient device will activate in the stone chamber.Įach room in the stone chamber has a different function, which are as follows:.The Adventurer who deals the final blow to Thundercloud Kutum will earn a special Title.The Scarlet Sand Chamber excavation party has widened the entrance to the interior chambers for the sake of researching the relics within.Thundercloud Kutum can also awaken Ancient Weapons that lay in slumber around the stone chambers to come to its aid, and will also unleash unblockable energy storms to inflict critical damage. In this form, Kutum radiates powerful energies in a much wider range than its original form. Thundercloud Kutum will electrocute and slowly kill any Adventurer who enters the stone chambers. Having witnessed its never-before-seen destructive power, the archaeologist Desalam christened this new form as 'Thundercloud Kutum,' and has suggested restricting entry to the Scarlet Sand Chamber. Kutum, however, was overcome by the unknown energies that seeped out from this secret room, quickly turning the once guardian of the chamber into its destroyer. Recently, archaeologists have uncovered a secret room in the Scarlet Sand Chamber that contains the immaculately preserved traces of the Ancients.Don’t let the water fool you, these pigment-packed, vegan eyeshadow sticks deliver rich, opaque color that transforms any look with ultra-dazzling dimension. As the water evaporates, the formula dries down to a smooth and lustrous finish, locking beautiful, prismatic pearl color onto lids, no cleanup needed. See the sparkle and feel the innovation-this unique formula features a 36% water base with a cool, refreshing feel. Official Release Date: October 13th, 2020ĭazzle Vegan Eyeshadow Stick is loaded with brilliant flecks of multidimensional pearls to deliver long-wear, prismatic eyeshadow in a flash. Check out more details about the release below! Get all the details on the new makeup release from KVD Vegan Beauty! It’s the Dazzle Vegan Eyeshadow Stick priced at $22. Our posts may contain affiliate links, meaning we may earn commission.
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Yep, should simply be ignored, but I can reproduce the error with DTS-MA 7.1 -libav -down6. If the input is already in 5.1, the -down6 option should simply be ignored. I did know that libav can only output the 5.1 core, but IMO it's not a reason to crash, even when the -down6 argument is specified. I will include it in the next release of BD3D2MK3D. I remember the info about dcadec in the eac3to thread, but IIRC it was still experimental, and I did not know that it is now the "official" decoder. Can you confirm that DTS Expres can be used ONLY as secondary audio in BD discs? As far as I know, I have never encountered that format in a 3DBD, at least as primary audio. I didn't know DTS Expres, but I see on the DTS official site that it "has been widely used by major entertainment studios for Blu-ray disc™ secondary audio, BD Live, and other similar applications." It's a problem for BD3D2MK3D, because that means that it can encounter that format in 3DBDs, and I will need to process that streams differently. I haven't noticed it because I have the ArcSoft DTS decoder installed, and it is used by default (unless I convert manually with the -libav Thanks for the explanation. Never use the -libav parameter now, use always -dcadec for any DTS (except DTS Expres than need ArcSoft), with -down6 to downmix 7.1 to Got your files, and as expected I have the same error here. Starting with eac3to v3.29 the new dcadec (with support for DTS-HD) is included and is the recommended decoder for any DTS (only DTS Express require the ArcSoft decoder). ![]() The channel configuration $60f is the standard 5.1 (FL,FR,FC,LF,SL,SR) and can't be downmixed to 5.1, is already 5.1. The libav decoder can't output 7.1, only the core 5.1. Launch "_ENCODE.cmd" to encode the video (and optionally mux to MKV). Avisynth script and batch files generated. *** Saving "_MUX_2D.cmd" and "_MUX_2D_OPTIONS.txt" Libswscale/libavformat/ffmpegsource license: GPL version 2 or later Libx264 configuration: -bit-depth=8 -chroma-format=all X264 configuration: -bit-depth=8 -chroma-format=all *** eac3to ERROR: Can't downmix this channel configuration ($60f).Ĭan't convert ack_ to AC3. Internal error - unknown audio output format! The libav DTS decoder doesn't decode the full DTS-HD information.Ĭan't downmix this channel configuration ($60f). *** Converting "ack_" to AC3.Ĭommand: eac3to.exe "ack_" "ack_3 " -640 -down6 -libav -progressnumbers -log=eac3to_convert_to_AC3.logĭTS Master Audio, 7.1 channels, 24 bits, 48kHz *** ArcSoft DTS Decoder doesn't seem to be installed *** Checking if the ArcSoft DTS decoder is installed. *** Retrieving audio delays from playlist 00800.mpls. Value: 23.976ĭecoding DTS-HD stream (track 3): Bitrate: 1536Kbps core + MLP data.Sample Rate: 48KHz Channels: 7.1 (DTS Master Audio 24bit) ![]() Decoding H264 stream (track 1): Profile: Resolution: 1920:1080p Frame rate: 23.976 Saving file "chapters_2D_no_delay.qpfile". Main job started Tue Aug 04 08:47:28 CEST 2015. OK, so here is the entire console content: How do I get that to you guys? The demux data file is only 4kb. Did Lion King agin to get the same error. ![]()
These types of games don’t have an ending in the traditional sense but instead offer item collection or scoring systems, not unlike the leaderboards and high-scores of classic arcade games. ![]() Other games like SEGA’s Sonic Dash utilise a combination of both swipe and touch inputs to enable movement and jumping, respectively. The control scheme of surprise worldwide hit Flappy Bird is entirely centred around a simple single-touch command. The emergence of these technologies in video game hardware has forced many game developers to re-evaluate what made a game playable one one format and how to adapt these input methods to create an enjoyable experience on a new device. The difference with the touch screen and the traditional analog input methods is that you’re reducing your commands to “touch” or “swipe” to simulate the buttons or directional inputs. Touch interfaces are being used for things as basic as a restaurant menu or as complex as architecture and design systems. Touch screen and mobile devices have become common in most businesses and homes. In recent times, simple interactive experiences have become a huge part of our everyday lives. This could potentially further a debate as to whether these are in fact games, or just interactive experiences. Many contemporary mobile games also have no ending and may utilise gimmicks or events that encourage regular attention from players. For these reasons it would be fair to say that Tamagotchi is certainly an interactive experience, but is not necessarily a game.Īlthough a game without an ending would have been an unconventional design choice at the time, aspects like these have become increasingly common in more modern games. The pet also requires constant attention, which would remain outside of the expectations of games in an era where the design normally intended for play in short bursts. Encouraging a player to have their character die as a means of achieving completion goes against the norm of traditional video games, and a lack of ending or score can be considered fairly unusual for the time. The only definitive end a ‘player’ can achieve is the eventual death of your Tamagotchi pet, upon which you simply start over with a new one. Your only objective is to care for your pet. Tamagotchi, in its original form, offers nothing in the way of ‘completion’ in the sense you would expect from a video game – nor is there there presence of a story, or even points or scores. In this writer’s opinion, this marks where the lines of what can be considered a “game” really start to blur. Although Tamagotchi is considered a toy, the presence of a dot matrix LCD screen used to display pixel-art characters is very comparable to a traditional video game. It too made use of simple button commands to create an accessible and intuitive interactive experience, not dissimilar to that offered by the laserdisc games of the previous decade. Moving into the late 90’s, Bandai’s electronic pet-simulation Tamagotchi had become one of the biggest toy fads of the decade. ![]() The popularity of laserdisc games dropped significantly in the late 80’s, but the idea of interactive movies continued on through future disc formats, such as DVD and Blu-Ray, in a more limited capacity. This minimal interactivity along with fixed story progression and impressive visuals offered an appealing game experience worthy of the arcade and eventually home use. Arcade set-ups simply transferred these inputs to a standard arcade joystick and buttons, creating an experience that the average gamer would easily identify with. Laserdisc players used simple directional and button inputs, similar to what you would find on the average television remote control. These games make use of prerecorded animation instead of the standard character and background sprites, whilst only requiring very basic input from the player to progress the story. In 1983, Dragon’s Lair hit arcades and served as one of the first popular laserdisc games – titles featuring arcade cabinets that operated around a fitted laserdisc player – in the west, paving the way for the likes of Space Ace and Time Gal which have since gone on to become cult classics. Laserdisc systems were one of the first mainstream media sources to bring a simple interactive experience into the gaming sphere. As we move towards simplified interfaces and more accessible content, the lines start to blur on what can be considered a video game. ![]() However, even many videos now offer some level of interactivity. If a game played itself it would essentially be a video. Every video game is an interactive experience, but when does an interactive experience become a game? Video games by their very design require input from an external source, most commonly a keyboard, mouse, controller or joystick. ![]() Accounts payable of the company on and were $23,000 and $34,900 respectively. It returned goods costing $5,900 to suppliers. So whether it’s ideal or not, you can then compare the results with industry averages or peer companies. ExamplesĮxample 1: Company γ purchased goods having invoice value of $243,200 on credit during the year ended Dec 31, 2010. Accounts payable turnover ratio 20 million /4.5 million 4.4 We can see that the average company pays its suppliers approximately 4 times a year from these results. In Some cases, net purchases are used in the. ![]() Other things equal, a supplier should prefer to sell to a company with higher accounts payable turnover ratio. The accounts payable turnover ratio formula is calculated by net credit purchases by average trade payables. It is primarily impacted by the terms negotiated with suppliers and the presence of early payment discounts. This ratio can be of great importance to suppliers since they are interested in getting paid early for their supplies. The accounts payable turnover ratio measures the time period over which a company is allowed to hold trade payables before being obligated to pay suppliers. Thus higher value of accounts payable turnover is favorable. A higher value indicates that the business was able to repay its suppliers quickly. AnalysisĪccounts payable turnover is a measure of short-term liquidity. Sometimes cost of goods sold is used in the denominator instead of credit purchases. Note: You might also divide cost of sales or cost of goods sold (COGS) rather than total supplier purchases (Net Credit Purchases) by the average accounts payable value, depending on your company’s bookkeeping methods. The accounts payable turnover ratio is a key indicator of how efficiently your company is managing its. It is calculated as the dollar amount of bills due during a given period divided by the average daily cash balance of the same period. It is to be search for in the annual report of the company. The payable turnover ratio formula is: Net Credit Purchases ÷ Average Accounts Payable (AAP) APTR. Accounts payable turnover is an important metric that measures how quickly your company pays its bills. Net credit purchases figure in the denominator is not easily discoverable since such information is not usually available in financial statements. To calculate average accounts payable, divide the sum of accounts payable at the beginning and at the end of the period by 2. FormulaĪccounts payable turnover is usually calculated as: Payables Turnover It measures short term liquidity of business since it shows how many times during a period, an amount equal to average accounts payable is paid to suppliers by a business. The accounts payable turnover ratio is a financial measure that indicates how many times a business can pay off the balance of its purchases over a given. Accounts payable turnover ratio measures how many times in the period entity has paid all of its credit suppliers. We’ll use the average accounts payable balance of USD 40,000 which we calculated in the first step. It does not store any personal data.Accounts payable turnover is the ratio of net credit purchases of a business to its average accounts payable during the period. Accounts Payable Turnover Ratio Total Supplier Purchases / Average Accounts Payable Example: Let’s take USD 200,000 as a company’s total supplier purchases. The cookie is set by the GDPR Cookie Consent plugin and is used to store whether or not user has consented to the use of cookies. The cookie is used to store the user consent for the cookies in the category "Performance". The accounts payable turnover ratio is a short-term liquidity metric that gauges how efficiently a company manages its outflows of cash, especially in relation to paying its creditors. This cookie is set by GDPR Cookie Consent plugin. The cookie is used to store the user consent for the cookies in the category "Other. The cookies is used to store the user consent for the cookies in the category "Necessary". The cookie is set by GDPR cookie consent to record the user consent for the cookies in the category "Functional". The ratio is the result of dividing the total costs of sales. The cookie is used to store the user consent for the cookies in the category "Analytics". The Accounts Payable Turnover KPI shows the rate at which your business pays off suppliers. These cookies ensure basic functionalities and security features of the website, anonymously. Necessary cookies are absolutely essential for the website to function properly. ![]() Nishinoya is energetic and bold, often accidentally causing public scenes. His teammates call him "Karasuno's Guardian Deity". Nishinoya is loud, over-the-top, yet extremely skilled in defensive plays. Yu Nishinoya is a second year at Karasuno High School and the volleyball team's libero. Specifications: Painted, articulated, non-scale ABS & PVC figure with optional parts and stand Interchangeable arm parts also allow for fans to recreate his famous "rolling thunder" play. Additional accessories include an alternate hair down piece, a towel, and a partially eaten popsicle. The three faceplates show his confident smile, focused glare, and his impassioned, closed-eye expression. Nishinoya wears a black jersey in contrast with the rest of the team's orange away uniforms. ![]() Karasuno's guardian deity looks even cooler in his new Karasuno uniform in this figure from Good Smile Company. Nendoroid Haikyu!! To The Top Yu Nishinoya: The New Karasuno Ver. Specifications: Painted, articulated, non-scale ABS & PVC figure set An alternate hairpiece can also help fans capture moments from training camps and post-game hijinks. The volleyball court-style base, volleyball, and several interchangeable parts allow fans to recreate iconic scenes from the anime. The figure comes with three faceplates: his default smile, a closed-eye grin, and a focused expression, complete with his tongue sticking out. Nishinoya shows off just how cool he is in his debut Nendoroid figure. Nendoroid Haikyu!! Second Season Yu Nishinoya (Re-run) His popularity earned him two Nendoroid figures, "Nendoroid Haikyu!! Second Season Yu Nishinoya (Re-run)" and "Nendoroid Haikyu!! To The Top Yu Nishinoya: The New Karasuno Ver". Karasuno's Yu Nishinoya became an early fan favorite due to his dramatic introduction and excellent dynamic with his teammates. The series owes a lot of its success to the well-developed, likable characters. The passionate fan base earned the series both anime and stage adaptations along with countless promotional events. Haikyu!! reigned as one of the most popular shonen manga for nearly a decade. ![]() ![]() Shusher Timer Options: To give you full control of the Baby Shusher, there are two easy Timer Options that allow you to play the rhythmic shush for 15-30min. Versatile and Portable: Because we know that baby's will cry anywhere, your Baby Shusher is small, compact, and easy to keep clean, meaning that you can use it in the car,stroller, when visiting friends and family, or when doing the everyday important things like grocery shopping or catching up with friends. What may sound harsh at first is actually very calming to a baby. Rhythmic Shush: This is a doctor-approved and thoroughly tested technique designed to break a baby's cry spell and engage their natural calming reflex. Plus, the Baby Shusher allows you to set your timing it has built-in volume control so that it's louder than baby's cries, which is proven to help calm babies. With loud, rhythmic shushing noises, the Baby Shusher draws on ancient, time-tested practices. The Baby Shusher incorporates the fourth 'S' of the 'Five S'' - shushing. Uses a technique from Happiest Baby on the Block book The Baby Shusher stops crying by engaging the natural calming reflex of your baby. To learn more about how and for what purposes Amazon uses personal information (such as Amazon Store order history), please visit our Privacy Notice. You can change your choices at any time by visiting Cookie Preferences, as described in the Cookie Notice. Click ‘Customise Cookies’ to decline these cookies, make more detailed choices, or learn more. The Baby Shushers rhythmic shush reminds your baby of being inside mom, where they were inundated 24 hours a day with loud sounds of blood flow and other utero. Here are some signs that it may be time to stop using a sound machine or white noise: 1. Although sound machines can be an effective sleep aid, there comes a time when it’s best to let your baby transition on its own. Third parties use cookies for their purposes of displaying and measuring personalised ads, generating audience insights, and developing and improving products. Signs Its Time To Stop Using A Sound Machine Or White Noise For Your Baby. Great for Baby Registry Searches 4. 4 Soothing Sounds, Integrated Clip, Small and Lightweight. This includes using first- and third-party cookies, which store or access standard device information such as a unique identifier. MyBaby Baby Sound Machine, White Noise Sound Machine for Baby, Travel and Nursery. If you agree, we’ll also use cookies to complement your shopping experience across the Amazon stores as described in our Cookie Notice. We also use these cookies to understand how customers use our services (for example, by measuring site visits) so we can make improvements. We use cookies and similar tools that are necessary to enable you to make purchases, to enhance your shopping experiences and to provide our services, as detailed in our Cookie Notice. ![]() Either way you won't ever be charged more than the $3.Īre you ok with paying $10 monthly for a streaming service but would rather opt out if they try raising the price on you?Ĭreate a new card with $10 monthly limit. Or if you think someday you might want to use the same card again, could just leave it set at $3 total limit. Can sign up using whatever name and address you want, pay the $3, then permanently burn the card. Simply create a new 1-time use card and set the total spending limit to $3. Want to check out even the shadiest looking free trial of some super sketchy looking site without worry of even being charged? Or perhaps would like to pay $3 for a month of service somewhere and not have to worry about some fine print saying that after the first month you get charged a $200 anual fee? Makes it trivially easy to avoid a wide variety of malicious / shady credit or debit card charges such as hidden fees, free trials that count on you forgetting to unsub before the trial expires, recurring charges with unexpected rising costs, recurring subscriptions that seemingly make unsubscribing as difficult as they can, etc. I don't trust that it will be easy to cancelĬould avoid a lot of potential headaches by using a virtual credit card service.Ĭould use a service like (which is free) to create customizable throwaway cards that return whatever personal billing info you give to a vendor (like your name) as correct even if fake, includes vendor locking so after the first use the card can only ever be used at the same vendor, and offers a lot of control over when and how much you can be charged by offering various preset spending limit settings. ![]() Please reach out if you wish to help contributing. Follow all reddit rules and obey reddiquette.Do not submit content that is behind a paywall or registration wall.Jokes, pun threads, any comment that is off topic and adds nothing to the discussion, or general debauchery that degrades user experience and the quality of this subreddit will not be tolerated.Tag your submissions properly, this helps people sort through old posts.Posts must be made by an account with at least 20 post karma and is at least 3 months old.This subreddit is dedicated to collecting articles, research, and Open Source Intelligence related sources.Read the " Getting Started" entry on the wiki before you post asking where to start with OSINT.(This includes missing persons) No-one is able to verify you're doing this for benevolent reasons. This sub-reddit is for techniques and sharing information, it is not your personal army for trying to find your "friend"/"ex"/etc on reddit or any other social media site.This includes posts asking to identify users on other social media platforms. Do not attempt to Dox other users, this is a place for sharing knowledge not other people's personal lives.News and resources on open source intelligence.
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